They especially hate changes that are not backed by solid mechanics. Of all the games on our list, it might represent the most divided opinions.įans of a long-running franchise like Battlefield generally hate changes. Aliens: Fireteam Elite should have been a multiplayer-only game.Ī compilation of new ideas and missing favorites, Battlefield 2042 is the poster child for controversial. A roguelike mechanic punishes the player for failure, too. And yet, the developer pretends that it does. It simply doesn’t work without other humans. In this case, the disagreement is about the single-player campaign. So, where’s the controversy? It just sounds like a bad game.
Although it does a pretty good job of honoring the Alien franchise, level design is not very interesting. Even with buddies, the action is repetitive. In fact, without a couple of friends tagging along, the game is a dull slog. Although it can be played solo, it was built for co-op play. It’s a Left 4 Dead clone, but in space and with aliens. It’s a third-person action game set in the popular Alien universe. There is a lot of argument about Aliens: Fireteam Elite. Are the consumers always right? Bugs aside, should the developer stick to its vision? Other quality of life changes have made Deathloop easier to play, without changing the core game. Recent patches and updates have made enemies more difficult. The invasion mechanic was weird and didn’t work well. They thought enemy low-level enemy AI was too easy.
Gamers were confused by Deathloop’s systems. It was critical hit, but many players were less pleased. Deathloop is a stylish action game set in an alternative 1960s. There is almost no way for Diablo II Resurrected not to receive some collateral damage.Īrkane’s Deathloop is a first-person shooter from the studio that made the Dishonored games. Others sympathize with the creatives stuck in the middle. Many gamers feel that it’s wrong to support the company by buying its products. Mired in lawsuits and stories of workplace violations, power players in the gaming industry - and consumers - are calling Blizzard to task. The controversy here is that for many gamers, the bigger problem was with Blizzard and its parent company. Resurrected lived in neverland, not quite a remake, but slightly more than a re-skin. Diablo II’s character balancing was still off, movement wasn’t smooth, and inventory was still a pain. Many of the game’s more annoying aspects remained. Unfortunately, that was about all it did. Blizzard and Vicarious visions joined forces for Diablo II Resurrected, which gave the aging game a graphical facelift. The twenty-one year old game imprinted its mechanics on generations of hack-and-slash looters. The result is that Returnal now has a mid-level save system, but whether that improves the game, or takes away a core concept is open to debate.ĭiablo II is one of the most beloved and influential action RPGs of all time. While fans of roguelikes are used to this mechanic, casual action gamers are not. The procedurally generated elements didn’t help. Death anywhere resulted in a level restart back from the beginning. Patched or not, the biggest gripe about Returnal was about its mid-level save-game mechanic. Returnal had some bugs, too, but they eventually got patched out. It was pretty uncompromising, at least for a mainstream, triple-A title. Developer Housemarque delivered a sci-fi themed roguelite with Soulslike combat. There was a lot of pressure on Returnal to be the first big PS5 system seller of 2021.